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CADArtifex provides online training to students and professionals who want to build skills in the field of CAD/CAM/CAE. Whether you're an established professional or new to the field, our training will give you the expertise you need in a specific product or technology.Online training will be provided by team of professionals having very strong specialization in handling CAD/CAE projects and authors textbooks in the field of CAD/CAM/CAE.

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Course Offered

Auto CAD

Course Description: This Online course teaches the basic fundamentals of using Fusion 360 for creating real world 3D models, assemblies, and 2D drawings. This course duration is of 3-weeks with 5 sessions a week. Each session is of 2 hours long.

Session 1: Introducing Fusion 360

  • Getting Started with Fusion 360
  • Working with User Interface of Fusion 360
  • Invoking a New Design File
  • Working with Workspaces
  • Managing Data by Using the Data Panel
  • Saving a Design File
  • Exporting Design to Other CAD Formats
  • Opening an Existing Design File
  • Working in the Offline Mode
  • Recovering Unsaved Data
  • Sharing Design
  • Invoking a Marking Menu
  • 3D Printing

Session 2: Creating 2D Drawings - I

  • Setting up Drawing Units
  • Setting Drawing Limits
  • Specifying Grid and Snap Settings
  • Understanding Coordinate Systems
  • Drawing a Line
  • Drawing a Circle
  • Drawing an Arc
  • Canceling, Erasing and Restoring Objects
  • Navigating 2D Drawings

Session 3: Working with Drawing Aids and Layers

  • Working with Ortho Mode
  • Working with Polar Tracking
  • Working with Object Snap
  • Working with Object Snap Tracking
  • Working with Layers
  • Assigning Objects to a Layer

Session 4: Creating 2D Drawings - I

  • Drawing a Rectangle
  • Drawing a Polygon
  • Drawing a Polyline
  • Drawing an Ellipse
  • Drawing an Elliptical Arc
  • Drawing a Spline
  • Drawing Donuts
  • Drawing Construction and Ray lines
  • Drawing Points and Defining Point Style/Size

Session 5: Modifying and Editing Drawings - I

  • Working with Object Selection Methods
  • Invoking a Selection Method within a Command
  • Trimming Drawing Entities
  • Extending Drawing Entities
  • Working with the Array
  • Mirroring Drawing Entities
  • Filleting Drawing Entities
  • Chamfering Drawing Entities
  • Offsetting Drawing Entities
  • Moving Drawing Objects
  • Copying Drawing Objects
  • Rotating Drawing Objects
  • Scaling Drawing Objects
  • Stretching Drawing Objects
  • Lengthening Drawing Objects

Session 6: Working with Dimensions and Dimensions Style

  • Working with Components of a Dimension
  • Creating New Dimension Style
  • Modifying Existing Dimension Style
  • Overriding Dimension Style
  • Applying Dimensions

Session 7: Editing Dimensions and Adding Text

  • Editing Dimensions by using DIMEDIT Command
  • Editing Dimensions by using DIMTEDIT Command
  • Editing Dimensions by using DDEDIT Command
  • Editing Dimensions by using Dimension Grips
  • Editing Dimensions by using PROPERTIES Palette
  • Editing Dimensions by using Editing Tools
  • Adding Text/Notes
  • Editing the Single line and Multiline Text
  • Converting the Single line Text to the Multiline Text

Session 8: Working with Blocks, Xrefs, and Hatching

  • Creating a Block
  • Inserting a Block in the Drawing
  • Creating a WBlock
  • Inserting a WBlock in the Drawing
  • Editing a Block
  • Making a Dynamic Block
  • Working with External References (Xrefs)
  • Creating the Hatches
  • Creating the Gradients

Session 9: Working with Layouts, Printing, and Plotting

  • Getting Started with Paper Space/Layout
  • Understanding Different Components of a Layout
  • Setting up the Sheet/Paper Size of a Layout
  • Adding, Renaming, and Deleting a Layout
  • Working with Viewports
  • Accessing the Model Space within a Viewport
  • Clipping a Viewport
  • Switching to the Model Space
  • Configuring a Plotter (Output Device)
  • Creating a Plot Style
  • Setting up a Default Plot Style
  • Plotting a Drawing

Session 10: Introducing 3D Basics and Creating 3D Models

  • Invoking the 3D Modeling/3D Basics Workspace
  • Creating 3D Primitives
  • Creating 3D Models
  • Working with World Coordinate System (WCS)
  • Working with User Coordinate System (UCS)
  • Setting Work Plane to Predefined Orthographic View
  • Working with Dynamic UCS
  • Controlling the Display of the UCS
  • Creating an Extrude Feature
  • Converting a Closed Sketch into a Region
  • Creating a Revolve Feature
  • Creating a Sweep Feature
  • Creating a Loft Feature
  • Working with Presspull Tool
  • Creating a 3D Wall-like Polysolid
  • Performing Boolean Operations
  • Checking Interference between Bodies
  • Copying Edges of a Solid Feature
  • Performing Modifying Operations

Autocad Fusion 360

Course Description: This Online course teaches the basic
fundamentals of using Fusion 360 for creating real world 3D models,
assemblies, and 2D drawings. This course duration is of 3-weeks with
5 sessions a week. Each session is of 2 hours long.

Session 1: Introducing Fusion 360

  • Getting Started with Fusion 360
  • Working with User Interface of Fusion 360
  • Invoking a New Design File
  • Working with Workspaces
  • Managing Data by Using the Data Panel
  • Saving a Design File
  • Exporting Design to Other CAD Formats
  • Opening an Existing Design File
  • Working in the Offline Mode
  • Recovering Unsaved Data
  • Sharing Design
  • Invoking a Marking Menu
  • 3D Printing

Session 2: Drawing Sketches with Autodesk Fusion 360

  • Invoking a New Design File
  • Creating Sketches
  • Working with Selection of Planes
  • Specifying Units
  • Specifying Grids and Snaps Settings
  • Drawing a Line Entity
  • Drawing a Tangent Arc by Using the Line Tool
  • Drawing a Rectangle
  • Drawing a Circle
  • Drawing an Arc
  • Drawing a Polygon
  • Drawing an Ellipse
  • Drawing a Slot
  • Drawing Conic Curves
  • Drawing a Spline
  • Editing a Spline
  • Inserting Text into a Sketch

Session 3: Editing and Modifying Sketches

  • Trimming Sketch Entities
  • Extending Sketch Entities
  • Offsetting Sketch Entities
  • Creating Construction Entities
  • Mirroring Sketch Entities
  • Patterning Sketch Entities
  • Creating a Sketch Fillet
  • Scaling Sketch Entities
  • Breaking Sketch Entities

Session 4: Applying Constraints and Dimensions

  • Applying Constraints
  • Controlling the Display of Constraints
  • Applying Dimensions
  • Modifying/Editing Dimensions
  • Working with Different States of a Sketch
  • Working with SKETCH PALETTE

Session 5: Creating Base Feature of Solid Models

  • Creating an Extrude Feature
  • Creating a Revolve Feature
  • Navigating a 3D Model in Graphics Area
  • Changing the Visual Style of a Model

Session 6: Creating Construction Geometries

  • Creating a Construction Plane
  • Creating a Construction Axis
  • Creating a Construction Point

Session 7: Advanced Modeling - I

  • Using Advanced Options of the Extrude Tool
  • Using Advanced Options of the Revolve Tool
  • Working with a Sketch having Multiple Profiles
  • Projecting Edges onto a Sketching Plane
  • Creating 3D Curves
  • Editing a Feature and its Sketch
  • Editing the Sketching Plane of a Sketch
  • Applying Physical Material Properties
  • Customizing Material Properties
  • Calculating Mass Properties
  • Measuring the Distance between Objects

Session 8: Advanced Modeling - II

  • Creating a Sweep Feature
  • Creating a Loft feature
  • Creating Rib Features
  • Creating Web Features
  • Creating Holes
  • Creating a Thread
  • Creating a Rectangular Box
  • Creating a Cylinder
  • Creating a Sphere
  • Creating a Torus
  • Creating a Helical and a Spiral Coil
  • Creating a Pipe
  • Creating 3D Sketches

Session 9: Patterning and Mirroring

  • Creating a Rectangular Pattern
  • Creating a Circular Pattern
  • Creating a Pattern along a Path
  • Mirroring Features/Faces/Bodies/Components

Session 10: Editing and Modifying 3D Models

  • Working with the Press Pull Tool
  • Creating Fillets
  • Creating Chamfers
  • Creating Shell Features
  • Adding Drafts
  • Scaling Objects
  • Combining Solid Bodies
  • Splitting Faces of a Model
  • Splitting Bodies

Session 11: Working with Assemblies - I

  • Working with Bottom-up Assembly Approach
  • Working with Top-down Assembly Approach
  • Creating Assembly by Using Bottom-up Approach
  • Inserting Components in a Design File
  • Fixing/Grounding the First Component
  • Working with Degrees of Freedom
  • Applying Joints
  • Editing Joints
  • Defining Joint Limits
  • Animating a Joint
  • Animating the Model
  • Locking/Unlocking the Motion of a Joint
  • Driving a Joint
  • Defining Relative Motion between Two Joints
  • Grouping Components Together
  • Enabling Contact Sets between Components
  • Capturing Position of Components

Session 12: Creating an Assembly by Using Top-down Approach

  • Fixing/Grounding the First Component
  • Applying As-built Joints
  • Defining a Joint Origin on a Component
  • Editing Assembly Components

Session 13: Creating Animation

  • Invoking the ANIMATION Workspace
  • Capturing Views on the Timeline
  • Capturing Actions on the Timeline
  • Customizing Views and Actions on the Timeline
  • Deleting Views and Actions of a Storyboard
  • Creating a New Storyboard
  • Toggling On or Off Capturing Views
  • Playing and Publishing Animation

Session 14: Working with Drawings

  • Invoking the DRAWING Workspace
  • Creating the Base View of a Design
  • Creating Projected Views
  • Working with Angle of Projection
  • Defining the Angle of Projection
  • Defining Drawing Preferences
  • Editing Annotation and Sheet Settings
  • Editing and Inserting New Title Block
  • Creating Section Views
  • Creating Detail Views
  • Creating an Exploded Drawing View
  • Invoking DRAWING Workspace From Animation
  • Editing Properties of a Drawing View
  • Editing Hatch Properties of a Section View
  • Moving a Drawing View
  • Rotating a Drawing View
  • Deleting a Drawing View
  • Adding Geometries in Drawing Views
  • Applying Dimensions
  • Editing a Dimension
  • Creating the Bill of Material (BOM)/Part List
  • Renumbering Balloons
  • Creating Outputs of a Drawing

Creo Parametric

Solidworks

solidworks simulation

autodesk inventor

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