Table of Contents:
Chapter 1. Introducing Fusion 360
Chapter 2. Drawing Sketches with Autodesk Fusion 360
Chapter 3. Editing and Modifying Sketches
Chapter 4. Applying Constraints and Dimensions
Chapter 5. Creating Base Feature of Solid Models
Chapter 6. Creating Construction Geometries
Chapter 7. Advanced Modeling - I
Chapter 8. Advanced Modeling - II
Chapter 9. Patterning and Mirroring
Chapter 10. Editing and Modifying 3D Models
Chapter 11. Working with Assemblies - I
Chapter 12. Working with Assemblies - II
Chapter 13. Creating Animation of a Design
Chapter 14. Working with Drawings
Main Features of the Textbook
- Comprehensive coverage of tools
- Step-by-step real-world tutorials with every chapter
- Hands-on test drives to enhance the skills at the end of every chapter
- Additional notes and tips
- Customized content for faculty (PowerPoint Presentations)
- Free learning resources for faculty and students
- Additional student and faculty projects
- Technical support for the book: [email protected]