Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (7th Edition) is designed for instructor-led courses and self-paced learning. This textbook is an essential resource for engineers and designers looking to master Fusion 360 for 3D mechanical design. It is a valuable learning tool for new users and an effective teaching aid for classroom training.
This comprehensive guide spans 14 chapters across 740 pages, thoroughly covering key Fusion 360 workspaces, including DESIGN, ANIMATION, and DRAWING. Readers will learn to create parametric 3D solid components, develop assemblies, generate animations, and produce 2D drawings.
This edition has been developed using Autodesk Fusion 360 version 2.0.21286 (January 2025 Product Update) to ensure compatibility with the latest software features and enhancements.
This textbook goes beyond simply teaching the tools and commands of Fusion 360 by also emphasizing design principles. Each chapter includes step-by-step tutorials, guiding users through the creation of mechanical designs and drawings with ease. Furthermore, every chapter concludes with practical hands-on test drives, enabling users to explore and experience the robust and intuitive technical capabilities of Fusion 360.
Who Should Read This Textbook
This textbook is designed to benefit a wide range of Fusion 360 users, from beginners to advanced users, as well as Autodesk Fusion 360 instructors. The easy-to-follow chapters ensure that readers can easily grasp various design techniques, Fusion 360 tools, and design principles.
Table of Contents
Chapter 1. Introducing Fusion 360
Chapter 2. Drawing Sketches with Autodesk Fusion 360
Chapter 3. Editing and Modifying Sketches
Chapter 4. Applying Constraints and Dimensions
Chapter 5. Creating Base Features of Solid Models
Chapter 6. Creating Construction Geometries
Chapter 7. Advanced Modeling - I
Chapter 8. Advanced Modeling - II
Chapter 9. Patterning and Mirroring
Chapter 10. Editing and Modifying 3D Models
Chapter 11. Working with Assemblies - I
Chapter 12. Working with Assemblies - II
Chapter 13. Creating Animation of a Design
Chapter 14. Working with Drawings
Table of Contents
Chapter 1. Introducing Fusion 360
Chapter 2. Drawing Sketches with Autodesk Fusion 360
Chapter 3. Editing and Modifying Sketches
Chapter 4. Applying Constraints and Dimensions
Chapter 5. Creating Base Features of Solid Models
Chapter 6. Creating Construction Geometries
Chapter 7. Advanced Modeling - I
Chapter 8. Advanced Modeling - II
Chapter 9. Patterning and Mirroring
Chapter 10. Editing and Modifying 3D Models
Chapter 11. Working with Assemblies - I
Chapter 12. Working with Assemblies - II
Chapter 13. Creating Animation of a Design
Chapter 14. Working with Drawings
Main Features of the Textbook
Comprehensive coverage of tools
Step-by-step real-world tutorials with every chapter
Hands-on test drives to enhance the skills at the end of every chapter
Additional notes and tips
Customized content for faculty (PowerPoint Presentations)
Free learning resources for faculty and students
Additional student and faculty projects
Technical support for the book by contacting [email protected]
Free Resources for Students and Faculty
Students and Faculty can download all parts/models used in the illustrations, Tutorials and Exercises (Hand-on Test Drives) of the book by login to the account.
In addition, faculty can also download PowerPoint Presentation (PPTs)